HALL OF THE MOUNTAIN KING Rule

How to Play

To begin click on the up "▲" and down "▼" arrows on the lower center part of the screen to select the amount you would like to wager.
Once done, next click on the white circular arrow icon in the lower right-hand corner to spin the reel.
Payout Rates

11 different symbols to enjoy!
Payout Lines

20 different combinations of payout lines!
Wild Symbol

If a WILD symbol appears understand that it can be changed to any other symbol.
Also every time the WILD symbol appears, the payout multiple will be increased.

For every WILD symbol that appears, the meter on the left-hand side of the reel will be increased.
Once the spin is over, the payout will be calculated based on the payout multiple meter on the left-hand side of the screen.
Scatter Symbol

If you get three (3) of the scatter symbols to appear, you will receive a free spin!
Free Spin Bonus
There are three (3) stages associated with the free spin. Understand that the free spin will continue until all three (3) stages have been completed.

During the free spin, blocks will appear on the right-hand side of the reel.
Understand that the functionality related to the blocks will change at every stage.

During the free spin, at random the lowest payout multiple block will be destroyed.
Once destroyed, the meter will begin at the next block above.
1st Stage

At the start of every spin, one of the blocks on the right-hand side will be lit up.
With each spin, a higher block in the vertical line will become lit.

If a payout is earned or the highest block in the vertical line becomes lit then one of the blocks will be destroyed.
Those symbols associated with the destroyed block will be upgraded to high payout symbols.
Once the highest block (A) in the vertical line is destroyed then you'll be able to advance to the next stage.
2nd Stage

The wild symbol will appear in the blocks on the right-hand side.
Same as the 1st stage, with each spin a higher block in the vertica line will become lit.
If the wild symbol block is destroyed then wild symbols will accumulate at the top of the vertical line.
If the upper most wild symbol block is destroyed then you'll be able to advance to the next stage.
3rd Stage
The 3rd stage consists of a three (3) revolution spin.

The accumulated wild symbols from the 2nd stage will re-appear during the spin in the 3rd stage.

The appearance of any normal wild symbols in addition to the accumulated wild symbols from the 2nd stage will be counted by the meter on the left-hand side.
HALL OF THE MOUNTAIN KING Winning Strategy
The support in HALL OF THE MOUNTAIN KING is like nothing else.
Especially the right-side block during the free spin is something to watch out for!
As you earn payouts, the blocks will be destroyed, which will in turn allow you to earn even more payouts for a seemingly endless win cycle!
Get you hands on some major returns by getting the wild symbol to work its magic against the blocks one at a time!

HALL OF THE MOUNTAIN KING Rule

How to Play

To begin click on the up "▲" and down "▼" arrows on the lower center part of the screen to select the amount you would like to wager.
Once done, next click on the white circular arrow icon in the lower right-hand corner to spin the reel.
Payout Rates

11 different symbols to enjoy!
Payout Lines

20 different combinations of payout lines!
Wild Symbol

If a WILD symbol appears understand that it can be changed to any other symbol.
Also every time the WILD symbol appears, the payout multiple will be increased.

For every WILD symbol that appears, the meter on the left-hand side of the reel will be increased.
Once the spin is over, the payout will be calculated based on the payout multiple meter on the left-hand side of the screen.
Scatter Symbol

If you get three (3) of the scatter symbols to appear, you will receive a free spin!
Free Spin Bonus
There are three (3) stages associated with the free spin. Understand that the free spin will continue until all three (3) stages have been completed.

During the free spin, blocks will appear on the right-hand side of the reel.
Understand that the functionality related to the blocks will change at every stage.

During the free spin, at random the lowest payout multiple block will be destroyed.
Once destroyed, the meter will begin at the next block above.
1st Stage

At the start of every spin, one of the blocks on the right-hand side will be lit up.
With each spin, a higher block in the vertical line will become lit.

If a payout is earned or the highest block in the vertical line becomes lit then one of the blocks will be destroyed.
Those symbols associated with the destroyed block will be upgraded to high payout symbols.
Once the highest block (A) in the vertical line is destroyed then you'll be able to advance to the next stage.
2nd Stage

The wild symbol will appear in the blocks on the right-hand side.
Same as the 1st stage, with each spin a higher block in the vertica line will become lit.
If the wild symbol block is destroyed then wild symbols will accumulate at the top of the vertical line.
If the upper most wild symbol block is destroyed then you'll be able to advance to the next stage.
3rd Stage
The 3rd stage consists of a three (3) revolution spin.

The accumulated wild symbols from the 2nd stage will re-appear during the spin in the 3rd stage.

The appearance of any normal wild symbols in addition to the accumulated wild symbols from the 2nd stage will be counted by the meter on the left-hand side.
HALL OF THE MOUNTAIN KING Winning Strategy
The support in HALL OF THE MOUNTAIN KING is like nothing else.
Especially the right-side block during the free spin is something to watch out for!
As you earn payouts, the blocks will be destroyed, which will in turn allow you to earn even more payouts for a seemingly endless win cycle!
Get you hands on some major returns by getting the wild symbol to work its magic against the blocks one at a time!

GAMES PLAY
Bitte erstellen Sie ein Konto, um sich einzuloggen oder das Spiel zu genießen.